UX Portfolio

Design Process

Process Timeline
(details about the research process can be found on the UX Research page)

  1. Requirements Gathering: knowing what is important, metrics to test for and measure, and environment app will be used in.
  2. Design Workshops: Working with developers and project owners to make sure it can be created within scope and programming constraints.
    • Define persona groups

      Define goals for each group and how the goals will be measured.

    • Define limitations

      Separate information from assumptions – Research and validate them

    • Design multiple solutions

      Start with most obvious paths first to find areas not thought of
      Try removing assumptions to see if different solutions are created
      Look for patterns
      Match the experience to the brand

  3. UX Pattern Validation: checking that design ideas are the optimal pattern for the solution. A/B testing, click tests, label explanations would all be done here.
  4. Wireframing & Prototyping: Creating layout and interaction details to the level needed for  minimum viable product. If paper works, paper is used. If coding is needed to test transitions then it is programmed.
  5. User Testing: Using the wireframes and prototypes to test with users. At this point it is gathering qualitative data such as mood and opinions. Lab testing can be done but testing users in-situ is preferred to measure distraction level. (especially for mobile)
  6. Visual Design: design comps are created for dev
  7. Dev Implementation: working with developers to make tweaks to get it to fit within libraries being used.
  8. UX and Visual Audits: Make sure what was designed is what is created. Using analytics to compare metrics from old and new product to verify project is a success.
  9. Start all over again with the next sprint. 

UX Research

If you are interested in viewing more, you can view my UX Research.